We are an Australian-based team of independent game developers.
We're currently developing One Must Die as our major project, however we also develop game engines and other software useful for other independent game developers.
Almost all of our games and engines are made open source, available at via the "Code" link on our home page.
One of the hardest games of the year is here; Dimension Jump! With 60 levels ranging from super easy to why-are-my-hands-bleeding difficulty, this game will make you feel pain (in your hands that is...Updated 11 months ago, Released Jun 30, 2012 Single Player Platformer